Graduates
Hanna Bacha
Game Art Major
Chyma and the Toll of Time - Storyboard Artist, Enemy Animator, and Cutscene Animator
Jean-Pierre Bailly-Hall
Game Design Major
Chyma and the Toll of Time - Level Designer, Mechanic Designer
Aidan Besselman-Goldes
Game Production Management Major
Prehistoric Pack - Lead Producer, Social Media Team
Colin Colbert
Game Design Major
Red: Flame and Fable - Environmental Puzzle Designer, Level Designer
Meg Girdich
Interactive Narrative for Games & Digital Media
Socratic Smackdown - Narrative Designer, Writer
Arthur Griffin
Game Sound Design Major
Dread Rally - Sound Designer
Socratic Smackdown - Sound Designer
Drew Herlocher
Game Programming Major
Chyma and the Toll of Time - Lead Programmer, AI and Graphics Programmer
Pierce Laube
Game Art Major
FinCrementalOS - 2D Animation Contractor
Pick Some Axe - UI Art Contractor
Red: Flame and Fable - UI/UX Artist, Animator
Jayden Lombardi
Game Programming Major
Chyma and the Toll of Time - UI/UX Programmer, Mechanics Programmer
Lily MacBride
Game Design Major
Chyma and the Toll of Time - Lead Level Designer, Progression Designer
Yaroslav Mikhnevych
Game Business & Publishing Major
BreakaBull - Business and Publishing, Marketing
Prehistoric Pack - Business Consultant
Red: Flame and Fable - Business Consultant
Evan Ngo
Game Business & Publishing Major
Chyma and the Toll of Time - Marketing & Publishing, Merchandising
Liam Norton-Mercado
Game Programming Major
Prehistoric Pack - Database Programmer, General Programmer
Benjamin Politzer
Game Programming Major
With It We Leave - Gameplay/Systems Programmer, Generalist Programmer
Nate Rogers
Interactive Narrative for Games & Digital Media
With It We Leave - Lead Narrative Designer, Product Owner
Amalia Russell
Game Art Major
and Game Design Major
Dread Rally - Contract Level Designer
Red: Flame and Fable - Level Designer & Artist
Ethan Song
Game Business & Publishing Major
Prehistoric Pack - Business Consultant, Merchandising
Socratic Smackdown - Business, Tournament Organizer
Nate Swietlik
Game Art Major
Chyma and the Toll of Time - Environment/UI Artist, Character/Rigging Artist
Annabelle Thompson
Applied Mathematics Dread Rally - Contract Graphics Programmer
FinCrementalOS - Modelling Contractor
Ethan Whiton
Game Design Major
Choo Choo Boom Boom - Level Designer
Prehistoric Pack - Gameplay Designer, Gameplay Programmer