Steven Bruns
| Project Role |
Pick Some Axe - Level, System, Narrative, and Sound Design |
|---|---|
| Major | Game Design Major
|
| Minor(s) | Game Programming |
| Hometown | Hinsdale, NH |
| Pronouns | He/Him |
| Connect | Website |
Professional Qualifications
- System Design
- Level Design
- Game Development
- AI Programming
- Strong Communication Skills
- Documentation
- Agile Development
- QA Leadership
Technical Expertise
- Unreal Engine 5
- Unity2D/Unity3D
- Godot Engine
- C#, C++, Blueprints
- Photoshop, Illustrator
- Git
- Visual Studio/CMake
- Jira, Confluence, SourceTree
Development Expertise
- Game Designer/Sound Designer, Pick some Axe (2026)
- Game Designer/Product Owner, A Squirrely Story (2025)
- Game Designer, Chop-Off! (2024)
- Four Years of Game Development Experience
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!