Lily MacBride

Project Role Chyma and the Toll of Time - Lead Level Designer, Progression Designer
Major Game Design Major
Minor(s) Interactive Narrative
Hometown Medford, NJ
Pronouns She/Her
Connect Website
LinkedIn

Professional Qualifications

  • Level Design
  • Narrative Design
  • Documentation
  • Agile Development
  • QA Testing
  • Player Experience and Feedback
  • Prototyping

Technical Expertise

  • C#
  • Confluence/Jira
  • Adobe Illustrator
  • Unity 2D/3D
  • Unreal Engine 5
  • Git & SVN
  • Microsoft Excel/Google Sheets

Development Expertise

  • Lead Level Designer, Chyma and the Toll of Time (2025-2026)
  • Intern for Lakeside Press Publishing Company (2025-2026)
  • Designer and Producer for Bee Game (2025)
  • 4 Years of Game Design & Game Studio Experience (2022-2026)

Interested in Learning More?

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Game Studio art and promotional text