Lily MacBride
| Project Role |
Chyma and the Toll of Time - Lead Level Designer, Progression Designer |
|---|---|
| Major | Game Design Major
|
| Minor(s) | Interactive Narrative |
| Hometown | Medford, NJ |
| Pronouns | She/Her |
| Connect | Website |
Professional Qualifications
- Level Design
- Narrative Design
- Documentation
- Agile Development
- QA Testing
- Player Experience and Feedback
- Prototyping
Technical Expertise
- C#
- Confluence/Jira
- Adobe Illustrator
- Unity 2D/3D
- Unreal Engine 5
- Git & SVN
- Microsoft Excel/Google Sheets
Development Expertise
- Lead Level Designer, Chyma and the Toll of Time (2025-2026)
- Intern for Lakeside Press Publishing Company (2025-2026)
- Designer and Producer for Bee Game (2025)
- 4 Years of Game Design & Game Studio Experience (2022-2026)
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!