Victor Diab
| Project Role |
FinCrementalOS - Graphics Programmer |
|---|---|
| Major | Game Programming Major
|
| Minor(s) | Math Double Major |
| Pronouns | He/Him |
| Connect | Website |
Professional Qualifications
- Renderer Architecture
- Raytracing
- Physically Based Rendering
- Linear Algebra
- Vector Calculus
- Numerical Methods
- Animation Programming
- Scrum & Agile Development
Technical Expertise
- C, C++, C#
- Vulkan and OpenGL Graphics APIs
- GLSL, HLSL
- Graphics Debuggers (RenderDoc)
- Unity 5/6
- Unreal Engine
- Git, SVN
- Atlassian & Azure DevOps
Development Expertise
- Custom Vulkan Renderer in C, 2026
- Raytraced Software Rasterizer with Custom Geometry, 2026
- Fincremental OS, Graphics Programming/Tech Artist, 2025-2026
- Scrum Master Certification, 2025
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!