Logan Allen
Game Art Major
Double Down - Lead Artist, Character Artist
William Badger
Game Design Major
Dual Shadows - System Designer
Austin Baird
Game Programming Major
Solanis - 3 Cs Programmer, Gameplay & Tools Programmer
Renee Bamford
Game Art Major
shutterbuds - Character Artist, UI Artist
Jake Baranowski
Game Programming Major
Dual Shadows - Programming Lead, Physics Programmer, Repo Master
Samuel Barnett
Game Programming Major
Booklet's Big Story - Lead Game Programmer, Data Manager
Ian Bee
Game Art Major
Poly-Vinyl Pests! - Texture Art, Environment Art
Henry Bennett
Game Programming Major
Double Down - Gameplay Programmer
Brigham Boice
Game Design Major
RISE FROM RUIN - Product Owner, Technical Designer
Casey Bowen
Game Design Major
shutterbuds - Systems Designer
Benjamin Buscher
Game Art Major
RISE FROM RUIN - Animation Lead, Generalist Artist
MacReady Byrd
Game Design Major
Triage - Narrative Designer, Level Designer
Zoë Campos
Game Design Major
Triage - Lead Designer, UI/UX Designer
Alfredo Cardenas-Caceres
Game Production Management Major
Solanis - Project Manager
Jack Carty
Game Design Major
Booklet's Big Story - Level Designer, Writer & Voice Actor - "Clicky"
Diego Casab
Game Production Management Major
Solanis - Publishing & Marketing, Community Manager
Timothy Clark
Game Design Major
Booklet's Big Story - Product Owner, Generalist Designer, Voice Actor - "The Narrator"
Joey Clemente
Game Programming Major
Solanis - Graphics Programmer, Technical Artist
Seven Coleman
Game Design Major
Double Down - UI/UX Designer
Charles Conlan
Game Design Major
Double Down - Level Designer
Caleb Craig
Game Sound Design Major
shutterbuds - Sound Designer, Composer
Jonathan Cui
Game Design Major
Poly-Vinyl Pests! - Gameplay Design, UI Design
Sydney Sage DeLeon
Interactive Narrative for Games & Digital Media
Triage - Narrative Designer, Writer
Gabe Derksen
Game Art Major
Triage - 3D Environment Artist, 2D UI Artist
Breanna Diodati
Game Art Major
RISE FROM RUIN - Art Lead, Character Artist
Milo Duclayan
Game Design Major
Solanis - Product Owner, Narrative Designer & Writer
Liam Dunphy
Game Design Major
Booklet's Big Story - Level Design Contractor, Voice Actor - "Mark the Bookmark"
Dual Shadows - Level Designer
Isaac Eddy
Game Design Major
RISE FROM RUIN - Systems Designer, Narrative Designer
Solanis - Voice Actor
Hannah Fasco
Game Programming Major
shutterbuds - Systems Programmer, UI Programmer
Samuel Feiner
Game Art Major
Dual Shadows - Animator/Rigger
shutterbuds - Contract Rigging Artist
Ilan Fiarman
Game Design Major
Double Down - Lead Designer, Character Balance Designer
Evan Gartner
Game Production Management Major
Booklet's Big Story - Lead Producer & ScrumMaster, Marketing & Community Management
Bea Godeaux
Game Art Major
Triage - Lead Artist, Environment Artist
Angus Goucher
Game Programming Major
Triage - Lead Programmer, Tools Programmer
Autumn Grandell
Game Production Management Major
Poly-Vinyl Pests! - Scrum Master, QA Manager
Annie Granger
Game Art Major
shutterbuds - Lead Artist, VFX Artist
Triage - VFX Artist - Contracted
Carson Griffin
Game Production Management Major
Triage - Producer, QA Manager
Jennifer Harris
Game Art Major
Solanis - Environment & Lighting Artist
Liam Harrison
Game Programming Major
RISE FROM RUIN - Technical Lead, AI Programmer
Jake Hopkins
Game Design Major
Poly-Vinyl Pests! - Level Design, Narrative Design
Eugene Jiang
Game Art Major
shutterbuds - 3D Animator
Michael Kirkpatrick
Game Programming Major
Dual Shadows - Systems Programmer
Samuel Kliment
Game Art Major
Double Down - Environment Artist
Matthew Konrad
Game Sound Design Major
Solanis - Composer, Sound Designer
Megan LaForce
Game Art Major
RISE FROM RUIN - Narrative Lead, Generalist Artist
Lyden Lapensee
Game Design Major
Solanis - Level Designer, Systems Designer
Jasmine Leong
Game Art Major
Poly-Vinyl Pests! - Environment Art, UI Art
Andrew Lounsbury
Game Design Major
Dual Shadows - Design Lead, UI/UX, Narrative Designer
Declan Lynch
Game Design Major
RISE FROM RUIN - Design Lead, Level Designer
Kimmy Madera
Game Art Major
Triage - Character Artist
Tyler Mann
Game Design Major
Double Down - Narrative Designer
Daniel Martinelli
Interactive Narrative for Games & Digital Media
Booklet's Big Story - Lead Narrative Writer, Voice Actor - "Big Boss Bruno", "Officer Schweinberg"
Peter McCabe
Game Design Major
Solanis - Level Designer
Ryan McCloud
Game Design Major
Solanis - Narrative Designer & Writer
Michael McDonald
Game Programming Major
Booklet's Big Story - Gameplay & AI Programmer
Quinn McDonnell
Game Design Major
Booklet's Big Story - Lead & Systems Designer, Level Designer - "Fantasy"
James McKibbin
Game Programming Major
Triage - Systems Programmer
Trace McLaurin
Game Design Major
Poly-Vinyl Pests! - Gameplay Director, Product Owner
Hayden McManus
Game Art Major
shutterbuds - Environment Artist, Lighting Artist
Mariela Minino
Game Art Major
shutterbuds - Environment Artist
Mia Monnier
Game Design Major
Solanis - Content Designer, UI/UX Designer
Brennan Murdock
Game Design Major
Solanis - Level Designer, Systems Designer
Jacob Nelan
Game Business & Publishing Major
shutterbuds - Community Manager, Publishing Consultant
Triage - Publishing Consultant , Community Management Consultant
Carl Nelson
Game Art Major
Dual Shadows - Game Artist
Peter Newman
Game Design Major
Poly-Vinyl Pests! - Generalist Design, VFX
Tu Nguyen
Game Art Major
Dual Shadows - Art Lead, Environment Artist
Evan Norzow
Game Programming Major
RISE FROM RUIN - Systems Programmer
Willow O'Hara
Game Design Major
Double Down - Product Owner, Systems Designer
Xavier Olmstead
Game Programming Major
shutterbuds - AI Programmer
Alec Ortiz
Game Art Major
Booklet's Big Story - 2D & Character Animator, Concept Artist
Colin Owens
Game Art Major
Triage - Animator, Rigging Artist
Matthew Paquin
Game Sound Design Major
Solanis - Sound Designer, Voice Designer
Tucker Pauli
Game Design Major
Booklet's Big Story - UI Designer, Systems Designer
Cristian Pesante
Game Art Major
Solanis - Animator & Rigging Artist, VFX Artist
Daren Phon
Game Art Major
Dual Shadows - 2D Artist/2D Animator
Karleena Pineda
Game Art Major
Double Down - Environment Artist
Jeffrey Popek
Game Programming Major
Poly-Vinyl Pests! - Generalist Programmer, UI Programming
Alex Presser
Game Design Major
Poly-Vinyl Pests! - Sound Design, Audio Engineer
Christopher Raker
Game Design Major
shutterbuds - Game Feel Designer, UI Designer
Brayden Riddell
Game Design Major
shutterbuds - Lead Designer, Technical & UX Designer
Allen Rocke
Game Design Major
Dual Shadows - Product Owner, Combat Designer and Animator
William Rutherford
Game Design Major
RISE FROM RUIN - Systems & Mechanics Designer, Sandbox Designer
Emery Sadler
Game Art Major
Booklet's Big Story - Environment & Prop Artist
Glenn Sakowicz
Game Programming Major
Solanis - Systems Programmer
Kolby Sawyer
Game Sound Design Major
Triage - Lead Sound Designer
Caleb Secrest
Game Design Major
RISE FROM RUIN - Systems Designer, Technical Designer
Samantha Shomo
Game Programming Major
shutterbuds - AI Programmer, Network Programmer
Aidyn Short
Game Programming Major
shutterbuds - Lead Programmer, Networking Programmer
Jeremiah (Jed) Sink
Game Production Management Major
shutterbuds - Producer, Scrum Master
Thomas Smith
Game Programming Major
Poly-Vinyl Pests! - Systems Programmer, Graphics Programmer
Caleb Spanier
Game Art Major
Booklet's Big Story - Lead & Environment Artist
Nate Spielman
Game Design Major
Triage - Systems Designer, Product Owner
Olivia Steenburgh
Game Art Major
Solanis - Character Artist
Benjamin (Ben) Stone
Game Programming Major
Poly-Vinyl Pests! - AI Programming, Graphics Programming
Jonah Thompson
Game Design Major
Booklet's Big Story - Character, Controller, Camera (CCC) Designer
Cooper Thronson
Game Design Major
shutterbuds - Creature Designer, QA Manager
Braeden Trefethen
Game Sound Design Major
Poly-Vinyl Pests! - Composing, SFX
Lucas Trudeau
Game Art Major
Poly-Vinyl Pests! - Animation, Concept Art
Ashley Tucker
Game Programming Major
Double Down - Lead Programmer
Marit Ullrich
Game Art Major
Solanis - Props & Environments Artist, UI/UX Artist
Peter Vander Rhodes
Game Programming Major
RISE FROM RUIN - Gameplay Programmer
Ethan Vawter
Game Design Major
Poly-Vinyl Pests! - Generalist Design, Narrative Design
Danni Vecchione
Game Sound Design Major
RISE FROM RUIN - Sound Lead, SFX Designer
Ethan Visco
Game Design Major
RISE FROM RUIN - Level Designer
Zachary Webber
Game Sound Design Major
Booklet's Big Story - Lead Sound Designer, Voice Actor - "Manuel the Manual"
Brody Wenzel
Game Design Major
shutterbuds - Level Designer, Product Owner
Ian Whatmough
Game Design Major
RISE FROM RUIN - VFX Artist, Narrative Designer
E Tucker Wolfson
Game Design Major
Dual Shadows - Game Designer
Joshua Zavadil
Game Sound Design Major
Double Down - Lead Sound Designer