Graduates
Jake Baranowski
Game Programming Major
Dual Shadows - Programming Lead, Physics Programmer, Repo Master
Timothy Clark
Game Design Major
Booklet's Big Story - Product Owner, Generalist Designer, Voice Actor - "The Narrator"
Sydney Sage DeLeon
Interactive Narrative for Games & Digital Media
Triage - Narrative Designer, Writer
Liam Dunphy
Game Design Major
Booklet's Big Story - Level Design Contractor, Voice Actor - "Mark the Bookmark"
Dual Shadows - Level Designer
Isaac Eddy
Game Design Major
RISE FROM RUIN - Systems Designer, Narrative Designer
Solanis - Voice Actor
Evan Gartner
Game Production Management Major
Booklet's Big Story - Lead Producer & ScrumMaster, Marketing & Community Management
Daniel Martinelli
Interactive Narrative for Games & Digital Media
Booklet's Big Story - Lead Narrative Writer, Voice Actor - "Big Boss Bruno", "Officer Schweinberg"
Quinn McDonnell
Game Design Major
Booklet's Big Story - Lead & Systems Designer, Level Designer - "Fantasy"
Jacob Nelan
Game Business & Publishing Major
shutterbuds - Community Manager, Publishing Consultant
Triage - Publishing Consultant , Community Management Consultant
William Rutherford
Game Design Major
RISE FROM RUIN - Systems & Mechanics Designer, Sandbox Designer
Benjamin (Ben) Stone
Game Programming Major
Poly-Vinyl Pests! - AI Programming, Graphics Programming
Zachary Webber
Game Sound Design Major
Booklet's Big Story - Lead Sound Designer, Voice Actor - "Manuel the Manual"