Ian Whatmough

Project Role RISE FROM RUIN - VFX Artist, Narrative Designer
Major Game Design Major
Hometown Nashua NH
Pronouns He/Him
Connect Website
LinkedIn

I am a Game Designer with a focus on Narrative and Level Design. I also have experience with VFX work as well. My goals are to work on and help shape mid-level and AAA games, though I am also open to working on smaller indie teams and projects as well. I want to help use my skills to improve and enrich the games I work on.

Professional Qualifications

  • Level Design
  • Narrative Design
  • VFX Design/Art
  • Systems Design
  • Agile and Scrum

Technical Expertise

  • Unity with C#
  • Unreal Engine 5 and Blueprints
  • Renpy
  • GameMakerStudio 2
  • JIRA
  • Twine
  • Git and Version Control

Development Expertise

  • Lead Level Designer: Veltino Grove, IndieCade 2024 Game Jam
  • Solo Dev: Big Burger 3:00AM Experience: VN Published On Itch
  • Designer: You Are The Knockoff Backrooms, GMTK Game Jam 2023
  • Game Studio I, II, III

Interested in Learning More?

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Game Studio art and promotional text