Ethan Visco

Project Role RISE FROM RUIN - Level Designer
Major Game Design Major
Hometown Cape Cod, MA
Pronouns He/Him
Connect Website
LinkedIn

As a game designer specialized in level design, my dream is to create a wide variety of unique and immersive levels across every game genre. I also enjoy creating systems and iteratively prototyping while prioritizing fun over everything.

Professional Qualifications

  • Level Design
  • Level Prototyping
  • Gameplay Design
  • Game Systems Design
  • Game Balancing
  • Agile Development
  • Rapid Prototyping
  • Documentation

Technical Expertise

  • Unreal Engine
  • Unity
  • C++ (Unreal Engine)
  • C# (Unity)
  • Version Control (P4V Git SVN)
  • Atlassian Suite
  • Adobe Creative Suite
  • Maya 3D and Blender

Development Expertise

  • Backrooms: Escape Together (Game Design, TriIodide Studios)
  • Night of the Songbirds (Level Design, Ubisoft Competition)
  • Rise from Ruin (Level Design, Game Studio III)
  • Four Years of Game Development Experience (2021 - 2025)

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text