
Ethan Vawter
Project Role |
Poly-Vinyl Pests! - Generalist Design, Narrative Design |
---|---|
Major | Game Design Major
|
Minor(s) | Interactive Narrative |
Hometown | Pelham, NH |
Pronouns | He/Him/His |
Connect | Website |
Hello, my name is Ethan Vawter I am a gameplay and narrative designer. I am passionate about mixing narratives with gameplay to make unique, immersive, and enjoyable experiences through the medium of games. Additionally, I thrive in collaborative environments and deeply value the collaborative process within game production teams.
Professional Qualifications
- Game Design
- Narrative Design
- Level Design
- Visual Design Documentation
- Game Balancing
- Agile Development
- Communication
- Rapid Prototyping
Technical Expertise
- Unity
- Unreal
- Adobe Suite
- Microsoft Suite
- Version Control (Git/SVN)
- Autodesk Maya
- Ren'Py
Development Expertise
- Game Designer for Poly-Vinyl Pests
- Product Owner and Lead Designer of SuperSim
- Game Studio I, II, and III
Portfolio Items
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
