
Cooper Thronson
Project Role |
shutterbuds - Creature Designer, QA Manager |
---|---|
Major | Game Design Major
|
Minor(s) | Game Programming |
Hometown | Groveland, MA |
Pronouns | He/Him |
Connect | Website |
I have gained a lot of knowledge regarding game design through my years at Champlain. I have worked together with all types of disciplines in teams, following agile game development. I am very direct, and will always speak up when I believe something is off. I am experienced in design and QA, but also have interests in character design and programming.
Professional Qualifications
- Systems Design
- Technical Design
- Quality Assurance Management
- NPC/Encounter Design
- Agile Game Development
- Documentation Experience
- Game Balancing
- Character Design
Technical Expertise
- Unity (Proficient)
- UE5 (Foundational)
- C# (Proficient)
- C++ (Proficient)
- UE5 Blueprint (Foundational)
- Version Control (Git)
- Version Control (Subversion)
- Clip Studio Paint
Development Expertise
- Game Studio I-III
- Creature/AI Designer for ShutterBuds (2025)
- 6 Years of Game Development Experience
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
