Cooper Thronson

Project Role shutterbuds - Creature Designer, QA Manager
Major Game Design Major
Minor(s) Game Programming
Hometown Groveland, MA
Pronouns He/Him
Connect Website
LinkedIn

I have gained a lot of knowledge regarding game design through my years at Champlain. I have worked together with all types of disciplines in teams, following agile game development. I am very direct, and will always speak up when I believe something is off. I am experienced in design and QA, but also have interests in character design and programming.

Professional Qualifications

  • Systems Design
  • Technical Design
  • Quality Assurance Management
  • NPC/Encounter Design
  • Agile Game Development
  • Documentation Experience
  • Game Balancing
  • Character Design

Technical Expertise

  • Unity (Proficient)
  • UE5 (Foundational)
  • C# (Proficient)
  • C++ (Proficient)
  • UE5 Blueprint (Foundational)
  • Version Control (Git)
  • Version Control (Subversion)
  • Clip Studio Paint

Development Expertise

  • Game Studio I-III
  • Creature/AI Designer for ShutterBuds (2025)
  • 6 Years of Game Development Experience

Interested in Learning More?

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Game Studio art and promotional text