
Nate Spielman
Project Role |
Triage - Systems Designer, Product Owner |
---|---|
Major | Game Design Major
|
Minor(s) | Game Programming |
Hometown | Arundel, ME |
Pronouns | He/Him |
Connect | Website |
A skilled systems designer with a strong track record of leading teams and delivering innovative solutions. Known for his natural leadership abilities, he excels at guiding teams through complex challenges while maintaining a collaborative and motivating environment. Nate's passion for creating seamless systems and driving team success makes him a valuable asset in any game development process.
Professional Qualifications
- Game System Design
- Gameplay programming
- Agile Development
- Rapid Prototyping
- QA Testing
- Design Documentation
Technical Expertise
- Unreal Engine 5
- Unity 2D/3D
- C#
- C++
- Adobe Creative Suite
- GIT
- SVN
Development Expertise
- Game Studio I, II, and III
- Triage (2024 - 2025) Systems Designer/Product Owner
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