
William Rutherford
Project Role |
RISE FROM RUIN - Systems & Mechanics Designer, Sandbox Designer |
---|---|
Major | Game Design Major
|
Minor(s) | Game Programming |
Hometown | Alexandria, VA |
Pronouns | He/Him |
Connect | Website |
Whether by designing amazing experiences for players, or by bringing cookies to meetings, my goal has always been to make people smile. As a designer my passion lies in creating complex systems and mechanics for players to enjoy. I am a strong communicator and enjoy working across disciplines. I always seek out opportunities for feedback and self improvement, and am always happy to help others.
Professional Qualifications
- Game systems design
- Gameplay programming
- Rapid prototyping
- Gameplay balancing
- Multiplayer design
- Scrum master certified
- Communication & Leadership
- Agile Development
Technical Expertise
- Unreal Engine 5
- Unity (2D & 3D)
- Unreal 5 Blueprints
- Unity C#
- C++
- Git & Subversion
- Jira
- Adobe Illustrator & Photoshop
Development Expertise
- Inferna LLC - Lead systems Designer
- Rise From Ruin - Systems Designer
- 4+ Years Of Game Design Experience
Portfolio Items
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