
Alex Presser
Project Role |
Poly-Vinyl Pests! - Sound Design, Audio Engineer |
---|---|
Major | Game Design Major
|
Minor(s) | Interactive Narrative |
Hometown | Arendtsville, PA |
Connect | Website |
In my career as a designer, I've worn a lot of hats. None, however, were as special to me as my skills in narrative design and sound design. Putting those two skills together allowed for storytelling and worldbuilding beyond simply a text-based medium. With a guitar, some code, and a vision, I'm able to elevate a boss fight from fun and engaging to bombastic, grungy, and most of all, memorable.
Professional Qualifications
- Sound Design
- Musical Composition
- SFX / Audio Engineering
- Narrative Design
- Systems Design
- Agile Development
- Gameplay Balancing
- Prototyping
Technical Expertise
- Unity 2D/3D
- Unreal Engine 5
- Logic Pro X / Reaper
- Audacity
- Adobe / Google Suite
- Git / SVN
- Twine & Ren'py
- Inky
Development Expertise
- Poly-Vinyl Pests!
- Game Studio 1, II, and III
- Ubisoft Game Lab Competition 2024
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
