Tucker Pauli

Project Role Booklet's Big Story - UI Designer, Systems Designer
Major Game Design Major
Minor(s) Interactive Narrative
Connect LinkedIn

Game Designer with imagination at the forefront, my passions lie in UI/UX and narrative design, with additional in-depth level and systems design experience. I have a keen eye for detail and a team-centric demeanor that ensures successful collaboration. My ultimate goal is to craft games that tell compelling and engaging stories or offer opportunities to create memorable moments between people.

Professional Qualifications

  • UI/UX Design
  • Dialogue Design
  • World Building
  • Level Design
  • Systems Design
  • Agile Development
  • Collaboration
  • Communication

Technical Expertise

  • Unreal Engine 5
  • Unity 2D & 3D
  • Inky, Twine
  • Ren'Py
  • Subversion & Git
  • Atlassian Suite
  • Google Suite
  • C#,C++

Development Expertise

  • Game Design Intern: Nakamoto Games, Bangkok, Thailand (2023)
  • UI Designer on 'Booklet's Big Story' - Steam 2025
  • Game Studio I, II, and III

Interested in Learning More?

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Game Studio art and promotional text