
Tucker Pauli
Project Role |
Booklet's Big Story - UI Designer, Systems Designer |
---|---|
Major | Game Design Major
|
Minor(s) | Interactive Narrative |
Connect | LinkedIn |
Game Designer with imagination at the forefront, my passions lie in UI/UX and narrative design, with additional in-depth level and systems design experience. I have a keen eye for detail and a team-centric demeanor that ensures successful collaboration. My ultimate goal is to craft games that tell compelling and engaging stories or offer opportunities to create memorable moments between people.
Professional Qualifications
- UI/UX Design
- Dialogue Design
- World Building
- Level Design
- Systems Design
- Agile Development
- Collaboration
- Communication
Technical Expertise
- Unreal Engine 5
- Unity 2D & 3D
- Inky, Twine
- Ren'Py
- Subversion & Git
- Atlassian Suite
- Google Suite
- C#,C++
Development Expertise
- Game Design Intern: Nakamoto Games, Bangkok, Thailand (2023)
- UI Designer on 'Booklet's Big Story' - Steam 2025
- Game Studio I, II, and III
Portfolio Items
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