
Mia Monnier
Project Role |
Solanis - Content Designer, UI/UX Designer |
---|---|
Major | Game Design Major
|
Connect | Website |
As a jack of all trades, I have sampled every branch of game design, jumping from discipline to discipline as the project and the team requires. Though being versatile and flexible are some of my top qualities, collaborating with others is my favorite skill to hone. I also enjoy team sports like rugby and soccer, and drawing in my spare time.
Professional Qualifications
- Visual Design Documentation
- Agile Development
- Rapid Prototyping
- Scrum Master Certified
Technical Expertise
- Programming (C++, C#, Python)
- Unity (2D & 3D)
- Unreal 4
- Git Bash/ SVN
- Adobe Illustrator
Development Expertise
- Content Designer on Solanis (2025)
- Product Owner on Ransacked (2024)
- Product Owner on Space Patrol (2023 - 2024)
Portfolio Items
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
