Mia Monnier

Project Role Solanis - Content Designer, UI/UX Designer
Major Game Design Major
Connect Website
LinkedIn

As a jack of all trades, I have sampled every branch of game design, jumping from discipline to discipline as the project and the team requires. Though being versatile and flexible are some of my top qualities, collaborating with others is my favorite skill to hone. I also enjoy team sports like rugby and soccer, and drawing in my spare time.

Professional Qualifications

  • Visual Design Documentation
  • Agile Development
  • Rapid Prototyping
  • Scrum Master Certified

Technical Expertise

  • Programming (C++, C#, Python)
  • Unity (2D & 3D)
  • Unreal 4
  • Git Bash/ SVN
  • Adobe Illustrator

Development Expertise

  • Content Designer on Solanis (2025)
  • Product Owner on Ransacked (2024)
  • Product Owner on Space Patrol (2023 - 2024)

Interested in Learning More?

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Game Studio art and promotional text