Mariela Minino

Project Role shutterbuds - Environment Artist
Major Game Art Major
Hometown Newport, RI
Pronouns She/Her
Connect Website
LinkedIn

I'm an environment artist specializing in procedural materials and world-building for games. My curiosity drives me to bring concepts to life by creating immersive environments across various art styles. I thrive in collaborative settings, adapting to different artistic visions and technical constraints. Outside of game development, I enjoy jewelry making, painting, and night sky photography!

Professional Qualifications

  • 3D Environmental Art
  • High to Low Poly Workflow
  • Procedural Material Creation
  • UV Mapping and Baking
  • Lighting and Set Dressing
  • Terrain Modeling

Technical Expertise

  • Autodesk Maya
  • Substance 3D Toolset
  • Pixologic Zbrush
  • Houdini FX
  • Unity
  • Unreal Engine 4 & 5
  • Jira and Confluence
  • Git

Development Expertise

  • 4 years of Game Production
  • Ransacked, Environment & Prop Artist, 2024
  • Shutterbuds, Environment & Material Artist (onboarded), 2025

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text