
Mariela Minino
Project Role |
shutterbuds - Environment Artist |
---|---|
Major | Game Art Major
|
Hometown | Newport, RI |
Pronouns | She/Her |
Connect | Website |
I'm an environment artist specializing in procedural materials and world-building for games. My curiosity drives me to bring concepts to life by creating immersive environments across various art styles. I thrive in collaborative settings, adapting to different artistic visions and technical constraints. Outside of game development, I enjoy jewelry making, painting, and night sky photography!
Professional Qualifications
- 3D Environmental Art
- High to Low Poly Workflow
- Procedural Material Creation
- UV Mapping and Baking
- Lighting and Set Dressing
- Terrain Modeling
Technical Expertise
- Autodesk Maya
- Substance 3D Toolset
- Pixologic Zbrush
- Houdini FX
- Unity
- Unreal Engine 4 & 5
- Jira and Confluence
- Git
Development Expertise
- 4 years of Game Production
- Ransacked, Environment & Prop Artist, 2024
- Shutterbuds, Environment & Material Artist (onboarded), 2025
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
