
Hayden McManus
Project Role |
shutterbuds - Environment Artist, Lighting Artist |
---|---|
Major | Game Art Major
|
Hometown | Philadelphia, PA |
Pronouns | He/Him |
Connect | Website |
As an Environment Artist, I enjoy creating worlds that beguile players. I'm a team player, who enjoys to work in a collaborative work culture. I bring game ready and high quality environments to my projects. I'm ready learn what is required for a project and learn new programs and workflows to improve environmental creation. I'm always iterating and seeking feedback to create the best environments.
Professional Qualifications
- 3D Environments
- 3D Modeling
- Modular Asset creation
- Lighting
- High to Low Poly Modeling
- High to Low Baking
- PBR Texturing
- UV Mapping
Technical Expertise
- Autodesk Maya and 3DS Max
- Substance Painter and Designer
- Zbrush
- Unreal Engine 5
- Jira and Confluence
- Unity
- Houdini
Development Expertise
- Game Art Lab Tutor
- Shutterbuds, Environment artist
- 3D Art Teachers Assistant Game Academy Summer (2023-2024)
- Three Semesters of Advanced Seminar: Game Environments
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
