Trace McLaurin

Project Role Poly-Vinyl Pests! - Gameplay Director, Product Owner
Major Game Design Major
Minor(s) Interactive Narrative
Hometown Conway, MA
Pronouns They/She
Connect Website
LinkedIn

Game Designer specializing in narrative and systems design, which harmonize to form lasting emotional experiences. Always eager to learn, my skills include 3D modeling, filmmaking, music composition, and programming. I have a talent for guiding peer discussions, encouraging cooperation by weaving teammate's ideas into a cohesive vision. I strive to make my work captivating, unusual, and inviting.

Professional Qualifications

  • Narrative Design
  • Quest Design
  • Systems Design
  • Systems Programming
  • Gameplay Programming
  • 3D Modeling
  • Technical Documentation
  • Agile Development

Technical Expertise

  • Unity 2D/3D
  • Unreal Engine
  • Godot
  • Autodesk Maya
  • Adobe Suite
  • Python
  • C++/C#
  • Jira/Confluence

Development Expertise

  • Design Lead/Product Owner, Poly-Vinyl Pests! (2025)
  • Systems Designer, Wilderook Studios (2025)
  • Director, Fox Fables (2024)

Interested in Learning More?

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Game Studio art and promotional text