Declan Lynch

Project Role RISE FROM RUIN - Design Lead, Level Designer
Major Game Design Major
Hometown Hyannis, MA
Pronouns He/They
Connect Website
LinkedIn

Hey! I’m Declan Lynch, a game designer with a passion for awe inspiring level design and highly enjoyable, re-playable mechanics. I love problem solving and working through unique design challenges, especially when on a multidisciplinary team so I can consider every angle! I can't wait to see what I learn next, and in the meantime I'll be honing my skills!

Professional Qualifications

  • Level Design
  • Systems Design & Prototyping
  • Programming
  • Agile & Scrum
  • Design Documentation
  • QA Testing
  • Communication
  • Project Planning

Technical Expertise

  • Unreal Engine 5
  • Unity (2D & 3D)
  • C++
  • C#
  • Version Control
  • Atlassian Suite
  • Adobe Suite
  • Blender

Development Expertise

  • Lead Designer for Rise From Ruin
  • Contracted Level Designer for Backrooms: Escape Together
  • Level Designer for Ubisoft Game Lab Nominee: N.O.T.S.B.
  • Game Designer for PartyPals

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text