Andrew Lounsbury

Project Role Dual Shadows - Design Lead, UI/UX, Narrative Designer
Major Game Design Major
Minor(s) Interactive Narrative
Hometown Rock Hill, NY
Pronouns He/Him
Connect Website
LinkedIn

I’m a passionate designer of player-centric interfaces, shaping how information is presented and organized. With expertise in UI/UX and Interactive Narrative, I seamlessly integrate vital gameplay data with core story elements. Having collaborated on multidisciplinary teams across multiple projects, I bring a problem-solving mindset and a commitment to delivering engaging player experiences.

Professional Qualifications

  • Menu Interface Design
  • Player HUD Design
  • Interactive Narrative Design
  • Sound Design
  • System Design
  • Agile Development / SCRUM
  • Rapid Prototyping
  • Team Management & Leadership

Technical Expertise

  • Unreal Engine 5
  • Unity
  • Adobe Suite
  • Figma
  • Logic Pro
  • C# & C++
  • Jira & Confluence
  • Version Control [SVN & Git]

Development Expertise

  • Lead Design / UI/UX Design / Narrative Design, Dual Shadows
  • Product Owner / UI/UX Design, Project: Cognition
  • Sound Design (Soundtrack), SYNC
  • 4 Years of Game Development Experience

Interested in Learning More?

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