
Jasmine Leong
Project Role |
Poly-Vinyl Pests! - Environment Art, UI Art |
---|---|
Major | Game Art Major
|
Hometown | Boston, MA |
Pronouns | she/her |
Connect | Website |
A versatile artist specializing in character illustration with a passion for visual storytelling. As a developer, I strive to transform my team’s abstract concepts into tangible representations. My collaborative nature prioritizes interdisciplinary teamwork by integrating diverse perspectives into one cohesive vision. Outside of creative work, I’m likely making keyboards or bothering my cat.
Professional Qualifications
- Concept Art
- Character Design
- Illustration
- 3D Modeling and Texturing
- Procedural Material Creation
- Agile Development
- Version Control
Technical Expertise
- Adobe Creative Suite
- Clip Studio Paint
- Autodesk Maya
- Pixologic ZBrush
- Substance Painter & Designer
- Unity 3D
- Unreal Engine 5
- Jira & Confluence
Development Expertise
- Environment and Concept Artist on Poly-Vinyl Pests!
- 4 Years of Game Development Experience
Portfolio Items
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
