
Megan LaForce
Project Role |
RISE FROM RUIN - Narrative Lead, Generalist Artist |
---|---|
Major | Game Art Major
|
Minor(s) | Interactive Narrative |
Hometown | Williston, VT |
Pronouns | She/her |
Connect | Website |
Generalist game artist who is excited by the interconnectedness of the game development process. Passionate about pushing the boundaries of creativity and working with teams to produce high-quality experiences. Showcases a variety of skillsets to succeed in any project, and has a special eye for characters and game narrative.
Professional Qualifications
- 3D Modeling/Sculpting
- High to Low Poly Pipelines
- Team Leadership
- UV Mapping
- Texturing (Procedural & Baked)
- Retopology
- Digital Illustration
- Narrative Design
Technical Expertise
- Zbrush
- Autodesk Maya
- Unreal Engine
- Unity
- Substance Painter
- Substance Designer
- Adobe Photoshop
- Marmoset
Development Expertise
- 4 Years of Production Experience
- Generalist Artist for Rise from Ruin
- Lead Narrative for Rise from Ruin
- Generalist Artist for Ubisoft Game Labs Competition
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
