Samuel Kliment

Project Role Double Down - Environment Artist
Major Game Art Major
Hometown Maplewood, NJ
Pronouns He/Him
Connect Website
LinkedIn

A dedicated and enthusiastic team member, he has experience in 3D modeling and visual effects, specifically hard surface prop modeling and texturing. He enjoys being part of a team and effectively integrates feedback in order to best succeed.

Professional Qualifications

  • 3D Modeling
  • Texturing
  • UV Mapping
  • Procedural Material Creation
  • High to Low Poly Modeling
  • Modular and Procedural Assets
  • Visual Effects
  • Teamwork and Collaboration

Technical Expertise

  • Autodesk Maya
  • Autodesk 3ds Max
  • Substance 3D Painter
  • Substance 3D Designer
  • Adobe Photoshop
  • Adobe Illustrator
  • Unity 3D
  • Unreal Engine

Development Expertise

  • Game Studio I, II, and III (4 Years of Game Development)
  • Double Down, Prop Artist, 2025

Interested in Learning More?

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Game Studio art and promotional text