Eugene Jiang

Project Role shutterbuds - 3D Animator
Major Game Art Major
Hometown Wayland, MA
Connect Website
LinkedIn

3d Animator specializing in character and gameplay animations. Seeking to make breathtaking animations through dynamic poses, beautiful arcs, and powerful impacts. Always trying to convey personality, while keeping a keen eye for technical errors. Collaborated to solve many difficulties with game engines so it looks just as good in engine.

Professional Qualifications

  • Gameplay Animation
  • Motion Capture
  • Rigging
  • Agile and Scrum Management

Technical Expertise

  • Maya
  • Unreal Engine 5
  • Unity
  • Rokoko
  • After Effects

Development Expertise

  • Game Studio I, II, III
  • Animator on Shutterbuds
  • 4 Years of Animation Courses

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text