
Eugene Jiang
Project Role |
shutterbuds - 3D Animator |
---|---|
Major | Game Art Major
|
Hometown | Wayland, MA |
Connect | Website |
3d Animator specializing in character and gameplay animations. Seeking to make breathtaking animations through dynamic poses, beautiful arcs, and powerful impacts. Always trying to convey personality, while keeping a keen eye for technical errors. Collaborated to solve many difficulties with game engines so it looks just as good in engine.
Professional Qualifications
- Gameplay Animation
- Motion Capture
- Rigging
- Agile and Scrum Management
Technical Expertise
- Maya
- Unreal Engine 5
- Unity
- Rokoko
- After Effects
Development Expertise
- Game Studio I, II, III
- Animator on Shutterbuds
- 4 Years of Animation Courses
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
