
Liam Harrison
Project Role |
RISE FROM RUIN - Technical Lead, AI Programmer |
---|---|
Major | Game Programming Major
|
Hometown | Dublin, NH |
Pronouns | He/Him |
Connect | Website |
Game programmer specialized in AI/Gameplay, nominated for best technical challenge in the 2024 Ubisoft Game Lab Competition. I am passionate about video games and am interested in pursuing a career in game development. Working on video games has been a life long dream of mine. My most important skills are problem-solving and adaptability. I am a passionate bug solver, and thrive on challenges.
Professional Qualifications
- AI programming
- Gameplay programming
- System programming
- Communication
- Team Leadership
- Agile Development
- Bug Fixing
Technical Expertise
- C, C++, C#
- Unity Engine
- Git / SVN
- Assembly (MASM)
- Jira
Development Expertise
- Rise From Ruin (Technical Lead / AI Programmer)
- Night of the Songbirds (Network Programmer)
- Game Studio 1 (Game Programmer)
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
