Liam Harrison

Project Role RISE FROM RUIN - Technical Lead, AI Programmer
Major Game Programming Major
Hometown Dublin, NH
Pronouns He/Him
Connect Website
LinkedIn

Game programmer specialized in AI/Gameplay, nominated for best technical challenge in the 2024 Ubisoft Game Lab Competition. I am passionate about video games and am interested in pursuing a career in game development. Working on video games has been a life long dream of mine. My most important skills are problem-solving and adaptability. I am a passionate bug solver, and thrive on challenges.

Professional Qualifications

  • AI programming
  • Gameplay programming
  • System programming
  • Communication
  • Team Leadership
  • Agile Development
  • Bug Fixing

Technical Expertise

  • C, C++, C#
  • Unity Engine
  • Git / SVN
  • Assembly (MASM)
  • Jira

Development Expertise

  • Rise From Ruin (Technical Lead / AI Programmer)
  • Night of the Songbirds (Network Programmer)
  • Game Studio 1 (Game Programmer)

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text