
Angus Goucher
Project Role |
Triage - Lead Programmer, Tools Programmer |
---|---|
Major | Game Programming Major
|
Hometown | Baltimore, MD |
Pronouns | he/him |
Connect | Website |
Hello, I'm Angus Goucher, a senior at Champlain College with a focus in engine, tools and graphics programming. I've contributed to a wide variety of game engines, tools, and projects in my internships, my work, and my courses, with everything from C++, C, and C# to Lua, Python, and JavaScript. I'm always looking for cool opportunities to apply my programming skills, so please reach out to say hi!
Professional Qualifications
- Engine Programming
- Graphics Programming
- Tools Programming
- UI Programming/Design
- Version Control Management
- System Administration
- Build Systems
- Technical Documentation
Technical Expertise
- C, C++, C#, Lua, Python, JS/TS
- OpenGL, DirectX, GLSL + HLSL
- Unreal, Unity, Godot
- CMake, Meson, MSBuild
- ImGui, FMOD, WWise
- Git, Perforce, Subversion
- Jira, Github
- Autodesk Maya, Blender
Development Expertise
- Lead Programmer, UI Programmer - Triage (2024-25)
- Graphics Programmer - Vermont Symphony Orchestra (2024-25)
- Engine/Game Programmer - A Frog's Pond (2024-)
- UI Programming Intern - Firaxis Games (2022, 2023)
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
