
Bea Godeaux
Project Role |
Triage - Lead Artist, Environment Artist |
---|---|
Major | Game Art Major
|
Hometown | Cary, NC |
Pronouns | she/her |
Connect | Website |
I am an environment and prop artist who’s passionate about conveying narrative and atmosphere through visuals. In a team setting, I thrive on collaboration and working with others to create an experience with thought and care woven into it. I am detail-oriented, adaptable, and constantly pushing to raise the bar for myself and my own work.
Professional Qualifications
- 3D Environments
- 3D Modeling and Sculpting
- High to Low Poly Pipelines
- PBR Texturing
- Modular Asset Creation
- Lighting and Visual Effects
- Leadership
Technical Expertise
- Autodesk Maya and 3ds Max
- Pixologic ZBrush
- Adobe Substance Suite
- Unity
- Unreal Engine 4 and 5
- Jira and Confluence
Development Expertise
- Triage, Lead Artist, 2024-2025
- Game Art Teaching Assistant, Summer 2024
- 4 Years of Game Production Experience
- Study Abroad in Montreal, QC
Portfolio Items
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