
Samuel Feiner
Project Roles |
Dual Shadows - Animator/Rigger shutterbuds - Contract Rigging Artist |
---|---|
Major | Game Art Major
|
Hometown | Madison, CT |
Pronouns | He/Him |
Connect | Website |
I am Samuel Feiner, a 3D rigger who is proficient in making rigs that are high-quality, game ready, and intuitive to use by animators. I've found great fulfillment in designing these tools for others to express their creativity through. While the technical challenges can be frustrating, the problem solving and troubleshooting it requires always feels satisfying to overcome.
Professional Qualifications
- Rigging/Technical Animation
- 3D Gameplay Animation
- Motion Capture Animation
- Scripting for Maya Tools
Technical Expertise
- Maya Autodesk
- Unreal Engine
- Unity
- Python Scripting
- Adobe Creative Suite
Development Expertise
- Rigging Artist - Dual Shadows (2024-25)
- Rigger and Animator - Project Cognition (2024)
- 4 Years of Game Art & Production Experience
- Courses: 3D Animation II & I, Tech Art, Rigging for 3D Anim
Interested in Learning More?
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