Liam Dunphy

Project Roles Booklet's Big Story - Level Design Contractor, Voice Actor - "Mark the Bookmark"
Dual Shadows - Level Designer
Major Game Design Major
Hometown Haverhill, MA
Pronouns He/Him
Connect Website
LinkedIn

I’m a friendly and passionate game designer with a focus on level and puzzle design. With said focus, I strive to create unique environments and challenges that will engage players. My design process involves rapid iteration and constant collaboration with my team members to find the fun in all our concepts.

Professional Qualifications

  • Level Design
  • Puzzle Design
  • Rapid Prototyping
  • Documentation
  • Agile Development

Technical Expertise

  • Unreal 5
  • Unity 3D
  • Hammer Editor
  • Git, Subversion
  • C#, C++
  • Blender

Development Expertise

  • Level Designer, Dual Shadows (2025)
  • Level Designer, Villainous Intent (2024)
  • Asset Production Intern, Moonji Production (2024)
  • 4 Years Game Production/Game Design Experience (2021-2025)

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text