
Gabe Derksen
Project Role |
Triage - 3D Environment Artist, 2D UI Artist |
---|---|
Major | Game Art Major
|
Hometown | Homer, NY |
Pronouns | He/Him |
Connect | Website |
I am an aspiring Environment Artist who is striving to constantly hone my skills to go beyond my student level and create professional quality work and break into the Game Industry. I am supportive and adaptable in collaborative environments and recognized for my eye for detail, dependability, and work ethic. My experience has given me an appreciation for organization and iteration.
Professional Qualifications
- 3D Environment Art
- Modular Asset Creation
- Procedural Modeling
- Procedural Texturing
- UV Mapping
- Set Dressing
- Multidisciplinary Teamwork
- Detailed Documentation
Technical Expertise
- Autodesk Maya
- Substance Painter
- Substance Designer
- Unreal Engine
- Houdini
- Adobe Photoshop
- Jira
- Github and SVN
Development Expertise
- Environment Artist on Triage
- 75 Weeks of Game Development Experience Through Game Studio
Portfolio Items
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