
Jonathan Cui
Project Role |
Poly-Vinyl Pests! - Gameplay Design, UI Design |
---|---|
Major | Game Design Major
|
Hometown | Manhasset, NY |
Pronouns | He/Him |
Connect | Website |
I'm a game designer with a focus on designing systems and user interfaces. Collaboration is my middle name, and I thrive working with all disciplines. My goal is to create fun and enjoyable experiences for as many people as possible. In my free time I'm a tinkerer, learning skills like 3D printing car parts. I'm looking forward to honing my skills further getting into the games industry.
Professional Qualifications
- Rapid prototyping
- Visual Design documentation
- Game Design Documentation
- Level Design
- Version control
- Gameplay Programming
- Agile Development
- QA Testing
Technical Expertise
- Unreal Engine 5
- Unity
- C#
- Git/SVN
- Confluence, Jira
- Inkscape
- Figma
Development Expertise
- Lead UI and Gameplay Designer on Poly Vinyl Pests
- Gameplay Programmer on Liminal Detective
- Gameplay Designer for Sidewalk Fish
- 4 Years in game development environments (2021-2025)
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
