Jonathan Cui

Project Role Poly-Vinyl Pests! - Gameplay Design, UI Design
Major Game Design Major
Hometown Manhasset, NY
Pronouns He/Him
Connect Website
LinkedIn

I'm a game designer with a focus on designing systems and user interfaces. Collaboration is my middle name, and I thrive working with all disciplines. My goal is to create fun and enjoyable experiences for as many people as possible. In my free time I'm a tinkerer, learning skills like 3D printing car parts. I'm looking forward to honing my skills further getting into the games industry.

Professional Qualifications

  • Rapid prototyping
  • Visual Design documentation
  • Game Design Documentation
  • Level Design
  • Version control
  • Gameplay Programming
  • Agile Development
  • QA Testing

Technical Expertise

  • Unreal Engine 5
  • Unity
  • C#
  • Git/SVN
  • Confluence, Jira
  • Inkscape
  • Figma

Development Expertise

  • Lead UI and Gameplay Designer on Poly Vinyl Pests
  • Gameplay Programmer on Liminal Detective
  • Gameplay Designer for Sidewalk Fish
  • 4 Years in game development environments (2021-2025)

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text