Zoë Campos

Project Role Triage - Lead Designer, UI/UX Designer
Major Game Design Major
Minor(s) N/A
Hometown Sandwich, MA
Pronouns She/Her
Connect Website
LinkedIn

Hi! I’m Zoë, a fourth-year Game Design student specializing in UI/UX and systems design. I love blending creativity & tech, with experience in C++, C#, Unity, Unreal, and Adobe. In 2024, I interned in Kyoto as a Unity Engineer, growing my technical and language skills. As VP of Champlain’s Women in Games Club, I champion inclusivity for all voices. I bring passion & collaboration to each project!

Professional Qualifications

  • Game System Design
  • Rapid Prototyping
  • Visual Design Documentation
  • Product Owner Certified
  • Project & Financial Planning
  • User Research
  • Game Interface Design
  • Adaptive UI Design

Technical Expertise

  • C++ (proficient)
  • C# (proficient)
  • Adobe Illustrator
  • Adobe Photoshop
  • Figma
  • Unity 2D, 3D, Mobile
  • Unreal 5
  • Git

Development Expertise

  • Unity Engineer Intern for Wonderwall Inc. 2024
  • Game Design Tutor for SMART Space at Champlain College
  • Game Studio I, II, and III (4 Years of Game Development)
  • Lead Designer for Triage released on Steam in 2025

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text