MacReady Byrd

Project Role Triage - Narrative Designer, Level Designer
Major Game Design Major
Minor(s) Interactive Narrative
Hometown Minneapolis, MN
Pronouns It/He
Connect Website
LinkedIn

I love crafting narratives in many mediums whether it be poetry, short stories or games. Imbuing creativity into interactive experiences is where I shine. I thrive in interdisciplinary environments and enjoy working with other creatives to make thrilling projects we are proud of.

Professional Qualifications

  • Dialogue Writing
  • Game Level Design
  • Writing for Interactivity
  • Environmental Storytelling
  • Game UI/UX Design
  • Documentation
  • Rapid Prototyping
  • Agile/Scrum Development

Technical Expertise

  • Unreal 5
  • Unity (2D & 3D)
  • C++
  • Visual Scripting
  • Ren’Py
  • Atlassian
  • Photoshop & Illustrator
  • Maya

Development Expertise

  • “Endless Mission”, Endless Studios, Narrative/Level D., 2024
  • “Triage”, Steam, 2025
  • “Space Patrol”, itch.io, Narrative/UI Designer, 2024
  • Game Studio I, II, and III

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text