
MacReady Byrd
Project Role |
Triage - Narrative Designer, Level Designer |
---|---|
Major | Game Design Major
|
Minor(s) | Interactive Narrative |
Hometown | Minneapolis, MN |
Pronouns | It/He |
Connect | Website |
I love crafting narratives in many mediums whether it be poetry, short stories or games. Imbuing creativity into interactive experiences is where I shine. I thrive in interdisciplinary environments and enjoy working with other creatives to make thrilling projects we are proud of.
Professional Qualifications
- Dialogue Writing
- Game Level Design
- Writing for Interactivity
- Environmental Storytelling
- Game UI/UX Design
- Documentation
- Rapid Prototyping
- Agile/Scrum Development
Technical Expertise
- Unreal 5
- Unity (2D & 3D)
- C++
- Visual Scripting
- Ren’Py
- Atlassian
- Photoshop & Illustrator
- Maya
Development Expertise
- “Endless Mission”, Endless Studios, Narrative/Level D., 2024
- “Triage”, Steam, 2025
- “Space Patrol”, itch.io, Narrative/UI Designer, 2024
- Game Studio I, II, and III
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
