
Benjamin Buscher
Project Role |
RISE FROM RUIN - Animation Lead, Generalist Artist |
---|---|
Major | Game Art Major
|
Hometown | Hinesburg, VT |
Pronouns | He/Him |
Connect | Website |
I'm an animator with a passion for bringing characters to life through motion. I have experience working with a variety of media, from hand-keyed 3D to recorded motion capture data. I have honed my skills through my Capstone project as lead animator and through continuous exploration of different rigs and animation techniques. Collaboration alongside others is how I work best.
Professional Qualifications
- 3D Animation
- Motion Capture and Editing
- 3D Rigging
- 3D Modeling and Texturing
- Communication
- Orginization
- Teamwork and Collaboration
Technical Expertise
- Autodesk Maya
- Rokoko Motion Capture
- Unity
- Unreal Engine 4 & 5
- Adobe Photoshop
- Adobe Premier Pro
- Substance Designer
- Substance Painter
Development Expertise
- Rise From Ruin, Animator + Generalist Artist, 2024-25
- Space Patrol, Animator + Generalist Artist, 2024
- 4 Years of Developement Experience
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
