Jake Baranowski

Project Role Dual Shadows - Programming Lead, Physics Programmer, Repo Master
Major Game Programming Major
Hometown Northampton, MA
Pronouns He/Him
Connect Website
LinkedIn

I am a gameplay programmer with an interest in physics and VFX, combining the two to create unique and interesting interactive experiences that immerse players in the world of a game. I also enjoy working with designers and artists to help players navigate between their experiences by creating intuitive UI/UX systems. Outside of work, I enjoy the outdoors, skiing, and reading.

Professional Qualifications

  • Gameplay Programming
  • UI / UX Programming
  • Graphics Programming
  • Agile/Scrum Methodologies
  • Version Control
  • Technical Documentation

Technical Expertise

  • C, C++, C#
  • Unity 2D/3D
  • Unreal 5
  • Git/SVN
  • GLSL
  • Visual Studio, VS code
  • Rider, CLion

Development Expertise

  • Dual Shadows, Lead Programmer, 2024-2025
  • Umbra Et Anima, Gameplay/UI Programmer, 2024
  • Soviet Shuffle, Enemy AI & Input Systems Programmer, 2023

Interested in Learning More?

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Game Studio art and promotional text