
Jake Baranowski
Project Role |
Dual Shadows - Programming Lead, Physics Programmer, Repo Master |
---|---|
Major | Game Programming Major
|
Hometown | Northampton, MA |
Pronouns | He/Him |
Connect | Website |
I am a gameplay programmer with an interest in physics and VFX, combining the two to create unique and interesting interactive experiences that immerse players in the world of a game. I also enjoy working with designers and artists to help players navigate between their experiences by creating intuitive UI/UX systems. Outside of work, I enjoy the outdoors, skiing, and reading.
Professional Qualifications
- Gameplay Programming
- UI / UX Programming
- Graphics Programming
- Agile/Scrum Methodologies
- Version Control
- Technical Documentation
Technical Expertise
- C, C++, C#
- Unity 2D/3D
- Unreal 5
- Git/SVN
- GLSL
- Visual Studio, VS code
- Rider, CLion
Development Expertise
- Dual Shadows, Lead Programmer, 2024-2025
- Umbra Et Anima, Gameplay/UI Programmer, 2024
- Soviet Shuffle, Enemy AI & Input Systems Programmer, 2023
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
