
Renee Bamford
Project Role |
shutterbuds - Character Artist, UI Artist |
---|---|
Major | Game Art Major
|
Pronouns | She/Her |
Connect | Website |
I'm a passionate 3D Game Artist with a primary focus in Character Modelling and Texturing. I enjoy learning new tools and technologies, and collaborating with teams across all disciplines to create characters that fit your projects aesthetics. I am excited to work alongside others who share my passion and to create beautiful projects for everyone to enjoy.
Professional Qualifications
- 3D Modeling & Sculpting
- Texturing
- UV Editing
- High to Low-Poly Modeling
- Concept Art
- Character Creation
- 2D Asset Creations
- User Interface Creation
Technical Expertise
- Zbrush Digital Sculpting
- Autodesk Maya
- Unreal Engine
- Substance 3D Painter
- Unity
- Adobe Illustrator
- Adobe Photoshop
Development Expertise
- Game Studio I, II, and III (4 Years of Game Development)
- Character Artist for Shutterbuds
- 2 Semesters of Advanced Seminar: Character Art
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
