
William Badger
Project Role |
Dual Shadows - System Designer |
---|---|
Major | Game Design Major
|
Hometown | Chicago, IL |
Pronouns | He/Him |
Connect | Website |
Hello! I am a dedicated and driven systems/technical designer whose passion lies with creating meaningful experiences for players through combat and mechanical design. Having worked on different teams in various engines and roles, new experiences do not intimidate me. I am quick to jump on opportunities that serve to reinforce my already developed game design skills, and introduce new ones.
Professional Qualifications
- Rapid Prototyping
- Combat Design
- Boss Design
- Systems Development
- Game Balancing
- Agile Development
- Strong Communication Skills
- Documentation
Technical Expertise
- Unreal Engine
- Unity Engine
- C#, Blueprints, Javascript
- Autodesk Maya (Foundational)
- Adobe Creative Suite
- Jira, Confluence
- Scrum
- Version Control (Git, SVN)
Development Expertise
- Game Studio I, II, III
- Systems/UX Designer - Loyal Blade
- Combat/Technical Designer - Dual Shadows
Interested in Learning More?
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