Logan Allen

Project Role Double Down - Lead Artist, Character Artist
Major Game Art Major
Hometown Essex, VT
Pronouns He/Him
Connect Website
LinkedIn

I am an environment and prop artist passionate about intricate world-building and detailed visual storytelling. I am committed to learning new things and constantly strive to develop my skills as an artist and collaborator. I am self-motivated and love working with others to create immersive games. In my spare time, I enjoy painting, photography, playing music, and wood carving.

Professional Qualifications

  • Hard Surface Modeling
  • 3D Sculpting
  • PBR Material Creation
  • Modular Asset Creation
  • Niagara VFX
  • Leadership
  • Jira & Confluence

Technical Expertise

  • Autodesk Maya
  • Pixologic ZBrush
  • Substance Designer and Painter
  • Houdini
  • Unreal Engine 5
  • Blender
  • Adobe Suite

Development Expertise

  • Double Down - Art Lead, Character Art, Rigging & Animation
  • Emergent Media Center - Environment Artist
  • Liminal Detective - Environment and Prop Artist
  • 4 Years of Game Development Experience

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text