
Logan Allen
Project Role |
Double Down - Lead Artist, Character Artist |
---|---|
Major | Game Art Major
|
Hometown | Essex, VT |
Pronouns | He/Him |
Connect | Website |
I am an environment and prop artist passionate about intricate world-building and detailed visual storytelling. I am committed to learning new things and constantly strive to develop my skills as an artist and collaborator. I am self-motivated and love working with others to create immersive games. In my spare time, I enjoy painting, photography, playing music, and wood carving.
Professional Qualifications
- Hard Surface Modeling
- 3D Sculpting
- PBR Material Creation
- Modular Asset Creation
- Niagara VFX
- Leadership
- Jira & Confluence
Technical Expertise
- Autodesk Maya
- Pixologic ZBrush
- Substance Designer and Painter
- Houdini
- Unreal Engine 5
- Blender
- Adobe Suite
Development Expertise
- Double Down - Art Lead, Character Art, Rigging & Animation
- Emergent Media Center - Environment Artist
- Liminal Detective - Environment and Prop Artist
- 4 Years of Game Development Experience
Portfolio Items
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