shutterbuds


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The Team

Renee Bamford
Game Art Major
Character Artist, UI Artist
Casey Bowen
Game Design Major
Systems Designer
Caleb Craig
Game Sound Design Major
Sound Designer, Composer
Hannah Fasco
Game Programming Major
Systems Programmer, UI Programmer
Samuel Feiner
Game Art Major
Dual Shadows - Animator/Rigger
Contract Rigging Artist
Annie Granger
Game Art Major
Lead Artist, VFX Artist
Eugene Jiang
Game Art Major
3D Animator
Hayden McManus
Game Art Major
Environment Artist, Lighting Artist
Mariela Minino
Game Art Major
Environment Artist
Jacob Nelan
Game Business & Publishing Major
Community Manager, Publishing Consultant
Xavier Olmstead
Game Programming Major
AI Programmer
Christopher Raker
Game Design Major
Game Feel Designer, UI Designer
Brayden Riddell
Game Design Major
Lead Designer, Technical & UX Designer
Samantha Shomo
Game Programming Major
AI Programmer, Network Programmer
Aidyn Short
Game Programming Major
Lead Programmer, Networking Programmer
Jeremiah (Jed) Sink
Game Production Management Major
Producer, Scrum Master
Cooper Thronson
Game Design Major
Creature Designer, QA Manager
Brody Wenzel
Game Design Major
Level Designer, Product Owner

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text