Gallery of Student Work
Explore our curated collection of student work featuring character sketches, environment renderings, design mock-ups, sizzle reels, and more.


Ashes to Ashes Trailer
Ashes Greenlight Trailer. All SFX and Music were made by me.
Ava’s Demo Reel
Axecutioners Demo Reel
A brief video summarizing my work as a Music Composer, Audio Engineer, and Audio Implementation Specialist for Axecutioners

Creature Mouth Open
Sound effect

Crustacean Nations
CN Steam trailer. Most of the SFX and Music were done by me.

Dead by Daylight Clip
A Dead by Daylight clip with all the sound replaced with my own.
Dynamic Music System – shutterbuds
I designed the music for shutterbuds to be dynamically zoned - each part of the trail has its own instrumentation that forms a sort of "musical map". This allows for a minimalist composition style to never get old, and iterations on the map can simply add new tracks.
Hyper Light Drifter Audio ReDesign
A brief clip of Hyper Light Drifter gameplay with replaced SFX and Music
Josh Zavadil Reel
Sound Design Reel
Kolby Sawyer Triage Reel
This is some footage of the game that I worked on for my Capstone project as the Sound Designer. I have footage of both how the sounds and music fit in game and the programming that went into making it possible
Mac Soulsby Reel
A Reel showing the design process of Mac Soulsby, the sound designer for Planetary Planter.
Matthew Konrad Portfolio Reel
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