Explore our curated collection of student work featuring character sketches, environment renderings, design mock-ups, sizzle reels, and more.
A brief video summarizing my work as a Music Composer, Audio Engineer, and Audio Implementation Specialist for Axecutioners
A co-op game made for the 2022 Ubisoft Game Lab Competition
A 2-player online beat-em-up made for the Ubisoft Competition
A Game created for the Montreal Ubisoft Game Lab Competition.
Design reel for first semester capstone game Alluvian. Focusing on the level design process and greyboxing work I did for the project.
Bathtub Brigade was an action-adventure game made in Unity.
A small mountain village that has seen better days.
Reel of animations done by Ben Wolcott-Schickler
A look into defensive options in Axecutioners
Two of the outfits I modeled and textured while on the BSM team
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