Explore our curated collection of student work featuring character sketches, environment renderings, design mock-ups, sizzle reels, and more.
The trailer for Scrapperjack, where I was the sole programmer.
My reel including clips from Little Bo Reap, Udder Chaos and Shadowverse
This a developer reel for Seeds, a horror game I made in 2019.
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Graham Sullivan's senior reel, showcasing the capstone game Mid-Death Crisis (Lead Audio Designer), & art gallery installation Ripples/Refractions (Composer & Sound Designer).
My reel covering my level design decisions on Mapstermind.
My Senior Show reel about my Capstone project, Molementum!
A GLSL shader that creates the appearance of sequined fabric
A full interior environment based on an original concept.
Hello! I'm Shane, and this is a short video where I articulate my processes and implementations over the course of developing RagBrawl! It was an absolute blast to work on this project with such a passionate team, and I am more than happy to show off some of the work I did alongside them.
The evolution of UX for shooting enemies in Scorch
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