Explore our curated collection of student work featuring character sketches, environment renderings, design mock-ups, sizzle reels, and more.
An animated grass shader made using Houdini and Unreal Engine
A collection of projects and systems I built during my time at Champlain.
Vimeo video 412544229 for Scott Aquino
Vimeo video 412714979 for Mark Botaish
Platformer where player colors and explores a vast city.
A game studio prototype; I was the level designer.
Vimeo video 412715658 for Oliver Patric
Modeled in Maya and textured in Substance Painter
Graduation Reel
A system that allows players to express themselves.
Dynamic system that floods the map changing how players fight.
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