Gallery of Student Work
Explore our curated collection of student work featuring character sketches, environment renderings, design mock-ups, sizzle reels, and more.

Jessica Hunsberger – Game VFX Reel
Jimmy Jiang Environment Art Reel
Joe Tecce Reel
Hello my name is Joe Tecce a Technical/Level designer. This reel shows off my prototyping and level design skills.
Joey Clemente – Technical Artist reel
Reel that demonstrates all skills that I am competent in; including shader creation, tool creation, and Houdini.

John Doe Graduate Reel
Examples of work from past projects.
John Wright Senior Reel
John Wright's Senior Reel

Johnny Rig
Showing fundamentals in a normal human Ik/Fk switch character.
Joseph Packard Environment Reel
Joseph Romanowski Reel
See More at https://www.josephromanowski.com/
JosephLyons_DemoReel
A 45 second demo reel for Joseph Lyons
Josh Zavadil Reel
Sound Design Reel
Joshua Guptill – Product Owner and Gameplay Designer Reel
Take a look into the gameplay design philosophies of the senior game SYNC. Joshua played a heavy hand in seeing the main mechanics of the game come to life over the course of development.
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
