Explore our curated collection of student work featuring character sketches, environment renderings, design mock-ups, sizzle reels, and more.
A game prototype/experiment that use sound as a core mechanic.
A developement screenshot of our current capstone Live/Wire.
A reel of various design projects that displays my (Llyn Printon) growth and strengths as a designer
The curse that blurs the line between man and wolf.
3D character based on a concept by Tooth Wu
A Reel showing the design process of Mac Soulsby, the sound designer for Planetary Planter.
This video discusses the work I did on That Potato Game, some of the challenges I encountered and how we solved them.
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