Isaac Eddy

Project Roles RISE FROM RUIN - Systems Designer, Narrative Designer
Solanis - Voice Actor
Major Game Design Major
Minor(s) Interactive Narrative for Games
Hometown Washington D.C.
Pronouns He/Him
Connect Website
LinkedIn

A systems and interactive narrative designer passionate about creating dynamic and engaging systems for maximum player creativity and enjoyment and narratives that tie directly into those systems. Skilled in quickly prototyping and developing systems and narratives. I am excited to expand my horizons as a game developer and to develop experiences that will stick with players for years to come.

Professional Qualifications

  • Game Systems Design
  • Combat Design
  • Player Progression Design
  • Iterative Design Balancing
  • Interactive Narrative Design
  • UI/UX Design
  • Rapid Prototyping
  • AGILE/Scrum Development

Technical Expertise

  • Unity Development
  • Unreal Development
  • C# & C++
  • Visual Scripting (Unreal)
  • Adobe Creative Suite
  • Google Suite
  • JIRA & Confluence
  • Version Control (Git & SVN)

Development Expertise

  • Systems/UI Designer - Rise from Ruin(2025)
  • Product Owner/Systems Designer - Villainous Intent(2024)
  • Systems Designer - Project Cognition(2024)
  • Game Design Tutor & 4 Years of Game Development Experience

Interested in Learning More?

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