
Declan Lynch
Project Role |
RISE FROM RUIN - Design Lead, Level Designer |
---|---|
Major | Game Design Major
|
Hometown | Hyannis, MA |
Pronouns | He/They |
Connect | Website |
Hey! I’m Declan Lynch, a game designer with a passion for awe inspiring level design and highly enjoyable, re-playable mechanics. I love problem solving and working through unique design challenges, especially when on a multidisciplinary team so I can consider every angle! I can't wait to see what I learn next, and in the meantime I'll be honing my skills!
Professional Qualifications
- Level Design
- Systems Design & Prototyping
- Programming
- Agile & Scrum
- Design Documentation
- QA Testing
- Communication
- Project Planning
Technical Expertise
- Unreal Engine 5
- Unity (2D & 3D)
- C++
- C#
- Version Control
- Atlassian Suite
- Adobe Suite
- Blender
Development Expertise
- Lead Designer for Rise From Ruin
- Contracted Level Designer for Backrooms: Escape Together
- Level Designer for Ubisoft Game Lab Nominee: N.O.T.S.B.
- Game Designer for PartyPals
Portfolio Items
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
