Matthew Paquin

Project Role Solanis - Sound Designer, Voice Designer
Major Game Sound Design Major
Hometown Pelham, NH
Pronouns He/Him
Connect Website
LinkedIn

Matthew believes that great audio ties an experience together. Using audio tools such as Reaper, FMOD, and WWISE, he creates interactive and adaptive soundscapes for games in Unreal Engine 5, Unity, and Godot. He also creates music for film, and mixes vocals. Matthew is passionate about all aspects of audio, and is always ready to collaborate with others to bring projects to life through sound.

Professional Qualifications

  • Sound Design
  • Music Composition
  • Audio Implementation
  • Foley
  • Sound Synthesis
  • Vocal Mixing
  • Film Scoring
  • Agile Development

Technical Expertise

  • Reaper
  • Ableton Live
  • Pro Tools
  • FMOD
  • WWISE
  • Meta Sounds
  • Unreal Engine 5
  • Unity

Development Expertise

  • Solanis, (UE5, Sound Designer)
  • Loyal Blade, (UE5, WWISE, Lead Sound Designer)
  • Super Sim, (Unity, FMOD, Lead Sound Designer)
  • 4 Years of Game Development Experience.

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