Joey Clemente

Project Role Solanis - Graphics Programmer, Technical Artist
Major Game Programming Major
Hometown Tampa, FL
Pronouns He/Him
Connect Website
LinkedIn

Hi, I'm Joey! I am a Graphics Programmer and Technical Artist who specializes in shader development and procedural tool creation to help speed up workflows across the art production pipeline. Besides my hard skills, I have a knack for teaching and collaborating with others. In my spare time I enjoy experimenting with new tools as well as playing and coaching volleyball.

Professional Qualifications

  • Graphics Programming
  • Technical Art
  • Materials & Shaders
  • Procedural Generation
  • Lighting & Atmospherics
  • Texture Creation
  • Pipeline Development
  • Agile Project Management

Technical Expertise

  • Unreal Engine 5
  • SideFX Houdini
  • GLSL & HLSL
  • C++
  • C#
  • Visual Scripting
  • Unity
  • Adobe Substance Painter

Development Expertise

  • Solanis - Technical Artist & Graphics Programmer
  • Vermont Symphony Orchestra (VSO) Jukebox - Technical Artist
  • Liminal Detective - Technical Artist & Graphics Programmer
  • Boundless Blade - Systems & Graphics Programmer

Interested in Learning More?

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Game Studio art and promotional text