
Ian Whatmough
Project Role |
RISE FROM RUIN - VFX Artist, Narrative Designer |
---|---|
Major | Game Design Major
|
Hometown | Nashua NH |
Pronouns | He/Him |
Connect | Website |
I am a Game Designer with a focus on Narrative and Level Design. I also have experience with VFX work as well. My goals are to work on and help shape mid-level and AAA games, though I am also open to working on smaller indie teams and projects as well. I want to help use my skills to improve and enrich the games I work on.
Professional Qualifications
- Level Design
- Narrative Design
- VFX Design/Art
- Systems Design
- Agile and Scrum
Technical Expertise
- Unity with C#
- Unreal Engine 5 and Blueprints
- Renpy
- GameMakerStudio 2
- JIRA
- Twine
- Git and Version Control
Development Expertise
- Lead Level Designer: Veltino Grove, IndieCade 2024 Game Jam
- Solo Dev: Big Burger 3:00AM Experience: VN Published On Itch
- Designer: You Are The Knockoff Backrooms, GMTK Game Jam 2023
- Game Studio I, II, III
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
