
Cristian Pesante
Project Role |
Solanis - Animator & Rigging Artist, VFX Artist |
---|---|
Major | Game Art Major
|
Hometown | Pelham, NY |
Pronouns | He/Him |
Connect | Website |
Hello! I'm a gameplay animator who is highly driven, adaptable, and passionate about animation in video games. I love being part of a team and always want to learn from my peers, incorporating their perspectives into my work and bringing games to life through motion. I have additional experience in rigging, VFX, and animation implementation, and I’m always looking to improve and learn more.
Professional Qualifications
- 3D Animation
- Character Rigging
- Visual Effects
- Concept Art
- Teamwork and Collaboration
Technical Expertise
- Autodesk Maya
- Unreal Engine 5
- Unity Engine
- Adobe Photoshop
- Adobe After Effects
Development Expertise
- Animator, Rigging Artist, VFX Artist - Solanis, 2024 - 2025
- VFX Artist - Sheepwalker (Ubisoft Game Lab Comp.), 2024
- Champlain College - Game Studio I, II, III
- Game Art Lab Tutor
Portfolio Items
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
